Search found 1134 matches

by BlackHawk*K
06 Aug 2018, 13:09
Forum: Star Citizen
Topic: 3.0 PTU for everyone.
Replies: 11
Views: 1231

Re: 3.0 PTU for everyone.

well because of the new job and the hours i work now i havnt been able to keep up with the current state of the game personally. but i have been trying to at least keep and ear to the ground and get info from others who are playing. i havnt heard a lot about NMS beside i guess there was a major upda...
by BlackHawk*K
09 Feb 2018, 22:09
Forum: Star Citizen
Topic: 3.0 PTU for everyone.
Replies: 11
Views: 1231

Re: 3.0 PTU for everyone.

yea the 3.0 build is super buggy. they are mainly working on things under the hood and not concerned at all about game balances or game play really at this point. to be honest, i enjoyed 2.6 much more then 3.0. in 3.0 in my opinion the time to kill ( other space ships ) and the time to travel seems ...
by BlackHawk*K
08 Feb 2018, 15:22
Forum: Star Citizen
Topic: 3.0 PTU for everyone.
Replies: 11
Views: 1231

Re: 3.0 PTU for everyone.

yea i havnt been doing much lately online gaming wise. i hurt my shoulder last year. and because of borked calculations for the time loss payments things got pretty rough. and to end it all in a fabulous note. my former employer decided he is going into full retirement. so now im desperately searchi...
by BlackHawk*K
24 Dec 2017, 17:14
Forum: Star Citizen
Topic: 3.0 PTU for everyone.
Replies: 11
Views: 1231

Re: 3.0 PTU for everyone.

update 3.0 is now live. this is a whole new install with the new Delta patcher. this should be a good thing. like most installers it will from this point on just DL the needed files to update the game. you can find the new patcher and installer here https://robertsspaceindustries.com/download your o...
by BlackHawk*K
22 Dec 2017, 21:09
Forum: Star Citizen
Topic: 3.0 PTU for everyone.
Replies: 11
Views: 1231

3.0 PTU for everyone.

3.0 PTU was opened up to everyone today. they have included planetary ( moon) landings and ground vehicles etc.) they restructured missions and quantum travel. you now have to access it threw your mobiglass device ( F1 key) there are a few new landing zones etc. my opinion: there are some great impr...
by BlackHawk*K
14 Oct 2017, 21:51
Forum: Star Citizen
Topic: 2.5 live
Replies: 14
Views: 6426

Re: 2.5 live

LOL. the space whale is sort of a in game joke... kind of like the T-Rex in the battlefield series... but that being said. they havnt denied the idea that we may run into some sort of space organisms. at this point i think they are just working on basic, needed game aspects. but after the game launc...
by BlackHawk*K
12 Oct 2017, 21:55
Forum: Star Citizen
Topic: 3.0 Released to Evocati
Replies: 5
Views: 1075

Re: 3.0 Released to Evocati

umm as far as i know its still in the hands of the Evocati.. what i meant was the information was released. not the build lol. i have to be careful, because i can touch on things that have been formally released by CIG. and even then i cant really talk about more then what they have stated anyways. ...
by BlackHawk*K
11 Oct 2017, 22:04
Forum: Star Citizen
Topic: 3.0 Released to Evocati
Replies: 5
Views: 1075

Re: 3.0 Released to Evocati

since this is now released... they are adding the new Delta patcher.. so after this major DL... all other DLs should just be the content needed only. that will mean more minor updates as time goes on. instead of the HUGE DLs each major patch release... hopefully this will make things go a bit smooth...
by BlackHawk*K
09 Oct 2017, 18:06
Forum: Star Citizen
Topic: 3.0 Released to Evocati
Replies: 5
Views: 1075

3.0 Released to Evocati

just wanted to let you guys know. 3.0 has been issued out to the Evocati for the last couple of days. thats all i can really say about it right now. mainly because this information has been officially stated. if you guys are maybe looking at giving Star Citizen another shot for a bit. this may be a ...
by BlackHawk*K
26 Aug 2017, 19:35
Forum: Star Citizen
Topic: 2.6 now Live
Replies: 9
Views: 1952

Re: 2.6 now Live

thanks Hammer :D working on redesigning my Z axis. i just used something that was in the machine i took apart. its WAY too wide. i hope if i narrow it up and use some thicker stock, i can make the spindle a bit more rigid. ive been trying to work on some aluminum. man that needs a RIGID machine lol....
by BlackHawk*K
25 Aug 2017, 15:47
Forum: Star Citizen
Topic: 2.6 now Live
Replies: 9
Views: 1952

Re: 2.6 now Live

thanks Bron, yea i was more interested in exactly what components i need for the sample application circuit. im not that great reading circuit diagrams yet. but its kind of interesting from what i see i THINK this driver has the 24 volts going directly to the center taps of the stepper motor winding...
by BlackHawk*K
18 Aug 2017, 19:46
Forum: Star Citizen
Topic: 2.6 now Live
Replies: 9
Views: 1952

Re: 2.6 now Live

hey Bron! 2.6.3 is not much different then the builds before it. its actually been stuck on that build for quite some time now... we are currently waiting on 3.0. the reason for such a long wait, is 3.0 is going to be a HUGE game changer as far as game play goes. 3.0 will bring planetary landings, g...
by BlackHawk*K
10 Feb 2017, 21:08
Forum: Star Citizen
Topic: VR Head gear or multiple monitors?
Replies: 16
Views: 3767

Re: VR Head gear or multiple monitors?

yea the game supports all sort of controller options right now. the thing to keep in mind though, is the controls are still under going changes. so this wont stay the same from patch to patch. right now, im useing a X52 throttle with a sidewinder precision pro 2 stick. a lot of people are using a du...
by BlackHawk*K
25 Dec 2016, 21:21
Forum: Star Citizen
Topic: 2.6 now Live
Replies: 9
Views: 1952

Re: 2.6 now Live

hey Bron. yea there are a ton of changes going on this patch. the more i play the more im not a big fan of the new flight changes. this patch is geared more towards mouse / keyboard users then HOTAS guys... the flight rotation of the ships are greatly diminished. so gimbles are really OP now. and jo...
by BlackHawk*K
18 Dec 2016, 16:24
Forum: Star Citizen
Topic: 2.6 wave 1 on PTU
Replies: 0
Views: 1203

2.6 wave 1 on PTU

(note: Evocati, while still being under NDA, are now allowed to talk about 2.6 content ONLY, since it has now been released on the public player test universe.) after a very Cringe worthy holiday live stream, they released 2.6 to the PTU wave 1 players. mainly the Evocati and subscribers. plus other...
by BlackHawk*K
04 Dec 2016, 00:59
Forum: Battletech/Mechwarrior
Topic: MW5
Replies: 3
Views: 1318

MW5

hmmm INTERESTING!
will be good to see where THIS goes ;)


http://www.pcgamer.com/mechwarrior-5-an ... -pcgamertw
by BlackHawk*K
04 Nov 2016, 19:53
Forum: Star Citizen
Topic: 2.5 live
Replies: 14
Views: 6426

Re: 2.5 live

umm, about half the fighters in WW2 used boom and zoom tactics! thats a good point, if i get a chance i will bring that up. i mean Chris Roberts even said that he wanted this game's space combat feel more like WWII style of dog fighting... being evocati kind of sucks now... i cant talk about anythi...
by BlackHawk*K
21 Oct 2016, 19:38
Forum: Battletech/Mechwarrior
Topic: October 18 Patch notes
Replies: 8
Views: 3161

Re: October 18 Patch notes

i am actually been thinking about re-installing this and maybe knocking some rust off. see if there is a bit of steel left underneath lol.
by BlackHawk*K
21 Oct 2016, 19:35
Forum: Star Citizen
Topic: 2.5 live
Replies: 14
Views: 6426

Re: 2.5 live

i believe they are expecting to have VR and track IR stuff back in the game before launch. right now, they seem to be concentrating on more important Tech features. like in 3.0 they are supposed to have a whole new net framework that should stop a lot of crashing in the universe we have right now. l...
by BlackHawk*K
17 Oct 2016, 01:00
Forum: Star Citizen
Topic: 2.5 live
Replies: 14
Views: 6426

Re: 2.5 live

so, im just curious. is there a reason i dont get notifications when someone replies to a thread? i used to back in the day. but i dont seem to now days. ( yes same email and stuff...)