http://www.guildwars.com/press/releases ... -07-18.php
Press Release - July 18, 2006
ArenaNet Announces Guild Wars Nightfall
Guild Wars Players Invited to Play in Exclusive Player-Versus-Player Event as Beta Testing Launches for Next Guild Wars Campaign
July 18, 2006 (BELLEVUE, WA) â€” ArenaNetÂ®, developer of the world's leading subscription-free online roleplaying games Guild WarsÂ® and Guild Wars FactionsTM, and NCsoftÂ® Corporation, the world's leading developer and publisher of online computer games, announce today the title of the next game in the award-winning franchise, Guild Wars NightfallTM. Further, Guild Wars Nightfall has entered the beta testing stage and Guild Wars players worldwide are invited to participate in an exclusive, first-look player-versus-player (PVP) event, July 28 â€” 30, 2006.
During the PVP Preview Event, both Guild Wars and Guild Wars FactionsÂ® players will get a first look at Guild Wars Nightfall, and will be able to try out the two new professions being introduced in the game; the Dervish, a scythe-wielding holy warrior, and the Paragon, guardian angel of the Elonian people. In addition to testing out the new professions and arenas, players will also be able to compete for items that will be exchangeable for a variety of rewards throughout the weekend event.
The Guild Wars Nightfall PVP Preview event will kick off on Friday, July 28 at 12:01am PDT and will continue through Sunday, July 30 at 11:59pm PST.
Guild Wars, an instant bestseller worldwide upon its release in April 2005, and Guild Wars Factions, the number one game in both North America and Europe earlier this year, are global online roleplaying games. Guild Wars Nightfall will continue the tradition of inviting players to immerse themselves in an epic storyline centered in a vibrant fantasy setting, build personalized characters, compete in head-to-head battles with players from around the world, and find adventure in missions and quests, in a Guild Wars game unlike any players have seen before.
The paragon isn't meant to be a frontline fighter. Instead, the paragon is best suited in a support role as a battle commander, capable of supporting teammates by throwing spears and using verbal chants and shouts that can boost the fighting abilities of those nearby. And the paragon's angelic nature isn't just aesthetic, as this profession's presence can help teammates resist hexes and other curses.
It's easy to identify paragons on the battlefield, thanks to their angelic look. Even the paragon's armor is saintly in appearance, thanks to the incorporation of ivory and mother of pearl in its materials. And if that weren't enough, a paragon's metal armor usually has the form of wings engraved in it. It's no wonder that the Elonians in the game believe that paragons are guardian angels sent by the gods to serve as champions for the people.
If the paragon is best while standing back from a fight, the dervish is at home in the heart of one. These holy warriors are capable of striking at multiple targets simultaneously with their wicked scythes. Of course, they're armed with a whirling, spinning attack that's perfect for when in the middle of a bunch of foes. Dervishes can also cast spells on themselves that aid in their assault, and the profession has various healing and protection abilities as well.
The profession's most powerful ability, however, is to temporarily transform into the physical embodiment of a god. Since the profession is part warrior and part priest, dervishes are clad in robes rather than armor. Protection comes mainly from the dervish's agility in battle, as well as the various protection enhancements and spells. In addition to the robe, dervishes are equipped with bracers on their arms, and they're constantly hooded to show their humility to their gods.
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