Nice....how high are caltrops again?

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Buffalo Six
Posts: 2128
Joined: 11 Jul 2002, 17:26
Location: Wichita KS

Nice....how high are caltrops again?

Post by Buffalo Six » 30 May 2008, 08:04

I missed this in the I12 notes:

From the patch notes for I-12:

# Powers that could only affect players on the ground will now affect all players above them as well as standing on them. [glow=red]This is to fix a PVP exploit making ground based powers ineffective[/glow]. Powers fixed: Tar Patch, Bonfire, Ice Patch, Ice slick, Quicksand, Caltrops, and Volcanic Gasses.

VEGETA
Posts: 3637
Joined: 13 Mar 2002, 16:00
Location: Brampton, Ontario, Canada Eh

Post by VEGETA » 30 May 2008, 08:54

well mine are made of magnetic material so all enemys must have some lose change in there pockets atleast

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