Issue 13: Architect

discuss CoH and CoV...

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Tach Deneva
Posts: 2329
Joined: 18 Dec 2002, 19:51
Location: KY

Issue 13: Architect

Post by Tach Deneva » 26 Aug 2008, 17:46

http://www.cityofheroes.com/game_update13.html

Highlights include: Mission Architect (roll your own missions) and Day Jobs (Offline Character Progression).

New Powersets

* Shields – Heft a Shield for Heroic or Villainous Ends! This new powerset brings a classic power to City of Heroes: Shields! Now, you can arm Tankers, Scrappers, Brutes and Stalkers with a powerful shield to protect themselves and their allies.

* Pain Domination – Villains can now bend the power of pain to serve their own ends! Those playing a Corruptor or Mastermind have access to this new powerset. The antithesis of the Hero healing powerset “Empathy,â€
"Shoo! Shoo! Go away! Oh God, he's got a monkey." -- Ms Purple

Tach Deneva
Posts: 2329
Joined: 18 Dec 2002, 19:51
Location: KY

Post by Tach Deneva » 11 Oct 2008, 06:01

I13 is in closed beta now. The Mission Architect part has been moved to I14.
"Shoo! Shoo! Go away! Oh God, he's got a monkey." -- Ms Purple

Tach Deneva
Posts: 2329
Joined: 18 Dec 2002, 19:51
Location: KY

Post by Tach Deneva » 13 Nov 2008, 15:19

Alternate names for I13 -

Issue 13: Unfortunate Side Effects That We Didn't Fully Anticipate.

:)
"Shoo! Shoo! Go away! Oh God, he's got a monkey." -- Ms Purple

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