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 Post subject: 3.0 PTU for everyone.
PostPosted: Fri 22 Dec, 2017 9:09 pm 
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3.0 PTU was opened up to everyone today. they have included planetary ( moon) landings and ground vehicles etc.) they restructured missions and quantum travel. you now have to access it threw your mobiglass device ( F1 key) there are a few new landing zones etc.


my opinion:
there are some great improvements on many levels. the graphics look even better but some of the base line things seem really off. keeping in mind that this is PTU and they are still dealing with bugs before it goes 'live' for me it the game play aspect it seems seems to be heading in a direction that seems less fun. while i realize this is going to be a space 'sim' its getting almost too sim like. time to travel takes longer. when in battle time to kill takes WAY too long. the new thought process on how to interact with things seems clunky, and takes longer then it should IMO. since 2.6 and moving onto 3.0 it seems the choices they have made it less fun and more time sink.

with that being said, sometimes these things go threw what i call a pendulum effect. meaning, the game play will swing one way, then the other till they find a better balance. in star marine the first person shooter aspect was way too run and gun. but in 3.0 it feels very clunky and your character feels heavy and thats when your not running across a bug.


on a side note. CIG showed a 1 hour vertical slice. so basically just almost 1 mission worth. now that was great.. and to be honest with you guys, im really looking forward to S42 at this point. that is a total reverse to where i was before.

this is sort of a jaded review i think. part of it is perhaps burnout being involved in this for so long before they come out. but i do try to put that aside when looking at over all game play stuff. it could be im just in a bad place IRL.. some of you may know im going threw workmans comp over a shoulder issue... it has turned out to be the most horrendous disaster ever. if you live in Oregon... just dont get hurt. there are NO laws that actually protect you... the doctors just drag things along and the insurance just screws you over anyways... i went threw something like this 20 years ago.. and nothing has changed... so full disclosure. it could be just negative attitude? at least in 2.6 i was able to play racing or Star marine for a bit to escape. with 3.0 its not fun enough to do that..

warning!
if you decided to try to DL 3.0 you will have to DL a new launcher from the website. they have the delta patcher now and its great. but, if you want to keep the old build, when it says it detects it and asks to install over it, say NO. it will warn you about detecting an old game. say NO to that too. if you have an old install. it would probably be best to delete that and install fresh... remember you have to copy your account to PTU, get the email and use the password provided until it goes live.

thought i would come in and drop my 2 cents... remember this thing isnt a game yet.. just some aspects of one.. there are some interesting things and kind of shows you the direction they are headed. so while im a fan of the content and the visuals. the gameplay changes im not so much... it would still be playable at this point as a competed game, but all the extra steps to do functions tend to bore me, rather then make things interesting.

anyways, im still floating out here in the void.. if you guys need to contact me best way to do so would be threw email. the one on this forums is still correct.

<S>


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 Post subject: Re: 3.0 PTU for everyone.
PostPosted: Sun 24 Dec, 2017 5:14 pm 
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update

3.0 is now live.

this is a whole new install with the new Delta patcher. this should be a good thing. like most installers it will from this point on just DL the needed files to update the game. you can find the new patcher and installer here https://robertsspaceindustries.com/download

your old star citizen folder should be deleted and then install the new one using the new patcher. there seems to be some issues some people have come across installing over the old SC installation.

the key bindings and user controls have been extensively added to and moved around. so there will be a bit of a learning curve again. also joystick controls will probably need to be setup again.

now that this is live i will give it some game play and see what i think of it now. they continue to do minor changes and balance passes. but we probably wont see much till the beginning of next year.


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 Post subject: Re: 3.0 PTU for everyone.
PostPosted: Mon 25 Dec, 2017 8:40 pm 
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i am installing now. not sure when i will have time though.

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 Post subject: Re: 3.0 PTU for everyone.
PostPosted: Thu 08 Feb, 2018 2:44 pm 
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Location: New England USA
Hey Blackhawk I'm not seeing you on the Star Citizen leaderboards any more. Whatcha up to?


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 Post subject: Re: 3.0 PTU for everyone.
PostPosted: Thu 08 Feb, 2018 3:22 pm 
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Location: Oregon
yea i havnt been doing much lately online gaming wise.

i hurt my shoulder last year. and because of borked calculations for the time loss payments things got pretty rough. and to end it all in a fabulous note. my former employer decided he is going into full retirement. so now im desperately searching for a job.

its a good thing i decided to try saving some. otherwise i would of been screwed. just got a call for an interview at Jerry's home improvement.. i may end up being the only person a Jerry's who knows what they are talking about ;)

wish me luck!

will get back into gaming once things stabilize.


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 Post subject: Re: 3.0 PTU for everyone.
PostPosted: Fri 09 Feb, 2018 9:37 pm 
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I did log in and play a bit. gotta say i am disappointed in a few things.

1. the first two missions i selected in the ptu are bugged. it was find the lost person from a freelancer and find the black box from the feelancer (or something like that). you cannot get to them, unless of course you spend hours in regular flight. the location is not selectable as a quantum travel destination.

2. the ship weapon sounds are completely hum drum. they sound like they came from original wing commander.

3. went to land at the station and it assigned me to a pad that had a ship on it. no way to land. i asked for clearance again, and it said that was already done. no way to land.

most everything does look good. fps play is not bad, zero grav movement is pretty intuitive. but it does seem some part of star marine is messed up, no realy good way to change loadout, etc.

Back to War Thunder. but I might play some star marine occasionally.

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 Post subject: Re: 3.0 PTU for everyone.
PostPosted: Fri 09 Feb, 2018 10:09 pm 
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yea the 3.0 build is super buggy.

they are mainly working on things under the hood and not concerned at all about game balances or game play really at this point. to be honest, i enjoyed 2.6 much more then 3.0.

in 3.0 in my opinion the time to kill ( other space ships ) and the time to travel seems way too long to me, even though i under stand this is a space simulation more then a game like battlefield or something. at least those things can be balanced later fairly easy.

after all this time my main worry is the network coding. its supposed to be coming in at 3.1 i believe its going to be the make it or break it part of the game. a lot of the FPS issues you see in the public universe is due to networking and not so much GPU or CPU hardware.. a lot of the "lag" you feel is the same issue.

they are going to continue shoving more features and breaking the game as they do so.

on a side note what ive seen of squadron 42 seems pretty cool so far. i hope they can get that one out at the end of this year.

as i said above. i havnt been in much of a mood to game lately. once i get a job again and get stabilized im hoping to get back into it.. i was playing some MWO for awhile. its a bit more confusing but seemed to play a bit better then i remembered. so many new mechs though that i dont know their weak spots lol. im still running around with the 8 med ER laser Blackjack... still seems to be kicking some butt :) made it to tier 2 during the holidays.


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 Post subject: Re: 3.0 PTU for everyone.
PostPosted: Mon 12 Feb, 2018 2:16 pm 
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Joined: Thu 30 Oct, 2008 5:21 am
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Location: New England USA
Still not playing SC much more than occasionally looking around. They borked all of my ships, so I am still waiting for a more playable version. Really feeling like I got ripped off a few hundred bucks for a non-existent game.
As to MWO, I still play that a lot. I'll go post over on the MWO board.

Bronurstomp PDT_Armataz_01_42


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 Post subject: Re: 3.0 PTU for everyone.
PostPosted: Tue 13 Feb, 2018 8:46 pm 
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yeah - 3 years or so they have been working on it. :(

i generally play war thunder realistic mode, tanks.

it is a time thing, not a lot available at one time, so war thunder is easy as a match lasts 5-15 minutes.

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