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 Post subject: time to play
PostPosted: Mon 10 Sep, 2007 12:58 pm 
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o.k. - let's start a discussion of a time for us to get together and play...

a weeknight?

Grif,
how does your workload look this year?

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 Post subject:
PostPosted: Mon 10 Sep, 2007 1:53 pm 
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Location: San Diego, CA
I can play on Tuesdays, some Thursdays, and Friday nights. Weekends are hit an miss. This all may change depending on the amount of homework I have during the week. My classes this quarter are Comp II (English, ugh), Network OS II (Windows Server 2003, advanced class), and Linux OS (Fedora Core 7).

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 Post subject:
PostPosted: Mon 10 Sep, 2007 9:16 pm 
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I'm teaching Monday nights right now, workouts Tuesday, Wed, Thurs, with classes starting Friday nights and Saturdays. I think I could potentially play Thursday nights or Saturday evenings if I'm not working Sat. nights, which may happen about once or twice a month.

My best night to play anything is still Friday nights right now, but I think Thursday night has potential too.

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 Post subject:
PostPosted: Tue 11 Sep, 2007 9:26 am 
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Location: Reston, VA
extremely flexible on my end.

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 Post subject:
PostPosted: Tue 11 Sep, 2007 10:58 am 
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Grif,
you can play Friday nights even though you have classes?

what does everyone think about thu eve or sun eve?

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 Post subject:
PostPosted: Tue 11 Sep, 2007 2:26 pm 
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My classes on Friday run to 9pm, which means I would be home around ten. Still, Friday nights are for ArmA and IL2 anyway. I think Thursday is best for me. I watch football Sunday nights with Karen

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 Post subject:
PostPosted: Wed 12 Sep, 2007 2:39 pm 
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Location: San Diego, CA
We are planning on a Thursday night NWN2 session Grifter, hopefully you can make it. Should be fun.

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 Post subject:
PostPosted: Wed 12 Sep, 2007 4:52 pm 
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How bout tonight? Whatcha doing right now?

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 Post subject:
PostPosted: Wed 12 Sep, 2007 7:27 pm 
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i am guessing you have it... :)

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 Post subject:
PostPosted: Wed 12 Sep, 2007 8:15 pm 
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Location: San Diego, CA
I'm at school until 9:30pm. :\

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 Post subject:
PostPosted: Wed 12 Sep, 2007 9:31 pm 
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Location: Reston, VA
thursday is good for me ...

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 Post subject:
PostPosted: Wed 12 Sep, 2007 10:54 pm 
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what time?

how early can folks start and what is the latest you could be on (state time zone)?

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 Post subject:
PostPosted: Thu 13 Sep, 2007 6:37 am 
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Location: Reston, VA
8-midnight eastern

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 Post subject:
PostPosted: Thu 13 Sep, 2007 1:10 pm 
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7 pm eastern I can start. I can stay until 10pm eastern, which is why I was saying Saturday nights would be a fair alternate because I could stay up later. :-) This Saturday, however, I will be working.

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 Post subject:
PostPosted: Thu 13 Sep, 2007 1:16 pm 
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i can not get home at 4pm pacific.

earliest for me is 6 pm pacific - so if everyone is ready we could start right away (charchters created, etc.).

i could bring the server up, allowing import of characters, and Grif and Gator could start earlier...(SB too if he is home that early).

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 Post subject:
PostPosted: Thu 13 Sep, 2007 5:06 pm 
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the server is up,

rlg12.rlgaming.com

password is the normal password. local character import is enabled. i am leaving work now - no need to wait for me.

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 Post subject:
PostPosted: Thu 13 Sep, 2007 5:40 pm 
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Location: Reston, VA
I connected, but I didn't see an option for local character importing, however I'm probably just missing it.

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 Post subject:
PostPosted: Thu 13 Sep, 2007 6:20 pm 
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maybe 'cause you need to go to create character first...?

BTW - it is in the Team section of the built in online game browser.

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 Post subject:
PostPosted: Fri 14 Sep, 2007 10:31 am 
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great game last night...

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 Post subject:
PostPosted: Fri 14 Sep, 2007 1:16 pm 
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Well it's not exactly the sort of RP'ing I had in mind, our newbie skills kind of encumbered that process, but it is definiately a lot of fun. I really enjoy the eye candy, the game play, and the attention to detail in the game. I have to say that I'm not thrilled with the combat mode because it is difficult to click on an enemy, navigate your character to the enemy, and then be assured that your guy is in fact in comabt mode. Do you have to click the left mouse button for every swing of your sword, or just once to activate fight mode? Very awkward and maybe someone here can clarify that. Despite the clumsy combat mode, I really enjoy it and look forward to playing again. Next Thursday night is no good for me. I have parent/teacher night. Perhaps we can play next Saturday evening or some other weekday evening? The other problem is the fact that I'm on the east coast, but there is no help for that.

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