Search found 1040 matches

by BlackHawk*K
08 May 2015, 19:57
Forum: Star Citizen
Topic: star citizen released!!!
Replies: 3
Views: 30666

star citizen released!!!

ok no, its not.... but, one of the people who work on flair items for the hanger had a back ground in creating games.. so she came up with this... when i was a kid, i would of played the HELL out of this game LOL. for some nostalgic gaming pleasure you can find it here: https://robertsspaceindustrie...
by BlackHawk*K
05 May 2015, 23:40
Forum: Star Citizen
Topic: Patch 1.1.0
Replies: 4
Views: 33488

Re: Patch 1.1.0

well Good news Slam! when they release 1.1.2 it comes with a tutorial. hehe. i played it in the public test universe and it was ok. i hope they get all the bugs out before release. they are expecting a new patch at the end of this week i believe. there is a TON of stuff not implemented yet.. at this...
by BlackHawk*K
05 May 2015, 23:17
Forum: Star Citizen
Topic: some ship information and top speeds.
Replies: 16
Views: 55160

Re: some ship information and top speeds.

well i know we have some race ships. mustang omegas. ( equipped up they could be and interesting scout?) there are a few Connies. Bron has the Hornet ghost i know of. we have a few avengers. i have a Cutlass Blue, mustang Delta that is unique to the group as far as i know of. Zinlu and i both have t...
by BlackHawk*K
05 May 2015, 22:59
Forum: Battletech/Mechwarrior
Topic: House for Community Warfare
Replies: 30
Views: 91788

Re: House for Community Warfare

as far as i know, the group leader is the only one able to choose a contract for the group. i dont think you can enable other officers to do it. ( kind of sucks..) Hammer seems to check the threads regularly. so just tell him what you guys want for faction. as for me, i havnt deleted the game, and i...
by BlackHawk*K
28 Apr 2015, 03:07
Forum: Star Citizen
Topic: Player test universe 1.1.2
Replies: 0
Views: 31100

Player test universe 1.1.2

just a quick note on the PTU 1.1.2. looks like they fixed the Aurora LN wing hard points. they are back on the ships. i tried the first phase of the tutorial. needless to say, it has some bugs. but this is a pre-alpha release so it comes with the territory. i think this addition will be very helpful...
by BlackHawk*K
28 Apr 2015, 02:08
Forum: Star Citizen
Topic: Patch 1.1.0
Replies: 4
Views: 33488

Re: Patch 1.1.0

hey slam! yea no problem. its one of the main reasons ive been keeping up with Star Citizen. i figure we will need someone around who has half a clue whats going on lol. the game is definitely a huge work in progress. and things are changing all the time. but its nothing we didnt go threw in MWO. an...
by BlackHawk*K
26 Apr 2015, 22:32
Forum: Star Citizen
Topic: some ship information and top speeds.
Replies: 16
Views: 55160

Re: some ship information and top speeds.

yea your probably right. and in EU regulated space, it should be fairly safe as well. however, i dont have a cruiser LOL. but i have things that can escort if need be. i havnt been on much this weekend. have had some huge insomnia fits recently. last night i couldnt sleep till about 5 am this mornin...
by BlackHawk*K
25 Apr 2015, 17:28
Forum: Projects
Topic: Craftsman 1940's metal lathe.
Replies: 25
Views: 83691

Craftsman 1940's metal lathe.

i have a Craftsman 618 metal lathe. i have had it for a few years now. when i first got it, i did a quick clean up job and painted it but that was it. Recently i decided to do a complete tear down, clean up and rebuild. on a metal lathe, especially this one, its important. the gears are composed of ...
by BlackHawk*K
25 Apr 2015, 14:37
Forum: Star Citizen
Topic: some ship information and top speeds.
Replies: 16
Views: 55160

Re: some ship information and top speeds.

Congrats Bron definitely an interesting concept of ship. most of the times in these type of games ive never been a huge Hauler ( in your case, HULLer?) sort of guy. more exploration or fighting maybe. but with that being said. this definitely looks like the ship for the job... now they just need to ...
by BlackHawk*K
10 Apr 2015, 22:14
Forum: Star Citizen
Topic: some ship information and top speeds.
Replies: 16
Views: 55160

Re: some ship information and top speeds.

updated top speeds to the Origin 300 series ships. they went from 220 to 230.

added the gladiator top speed at 190. confirmed threw video.
by BlackHawk*K
07 Apr 2015, 22:23
Forum: Star Citizen
Topic: PTU patch 1.1.1 or better known as 1.1.A
Replies: 0
Views: 31264

PTU patch 1.1.1 or better known as 1.1.A

some interesting things in this pre-patch. ( the pre-patch or PTU is a very basic, possibly buggy version of arena commander that they put out to try, if you wish, before they go live with it. details of how to access this is on the RSI web site.) first thing to note, is that the Gladiator is now fl...
by BlackHawk*K
22 Mar 2015, 20:59
Forum: Star Citizen
Topic: 1.1.0 new weapon mount system implimented.
Replies: 0
Views: 30876

1.1.0 new weapon mount system implimented.

weapon mounts, fixed ( is aimed by the movement of your ship.) vs. gimbled (usually uses the mouse to aim, but is independent of your ship movement). fixed mount sizes is dictated by the mounting point on the ship. for example. if the mounting point is a size 1 then the fixed mount can only be a siz...
by BlackHawk*K
21 Mar 2015, 18:33
Forum: Star Citizen
Topic: Patch 1.1.0
Replies: 4
Views: 33488

Patch 1.1.0

the details of the parch are here. https://robertsspaceindustries.com/comm-link/transmission/14572-Star-Citizen-11-Is-Live some notes and observations. i found the automated landing feature kind of cool. in free flight mode ( both single and multiplayer.) you can target the landing pads much like a ...
by BlackHawk*K
21 Mar 2015, 18:21
Forum: Star Citizen
Topic: some ship information and top speeds.
Replies: 16
Views: 55160

Re: some ship information and top speeds.

updated the page just a bit.

-added the Gladius to the page.
by BlackHawk*K
14 Mar 2015, 15:46
Forum: Battletech/Mechwarrior
Topic: MWO update?
Replies: 8
Views: 43183

Re: MWO update?

its pretty slim. we did have a few good nights in MWO this week. but for myself, i just find it hard to play this game like i once did. i will be on later tonight, im going to spend some time with my kids this weekend. so probably wont be on all that early though. not just speaking to Bron, but EVER...
by BlackHawk*K
14 Mar 2015, 15:37
Forum: Star Citizen
Topic: Damage Modeling
Replies: 5
Views: 34876

Re: Damage Modeling

well from what ive been reading so far, its not the PC Ram that will be the huge issue... it will be the GPU ram on the vid cards. since they can only store so much info. the bottle neck seems to be transferring data from PC Ram to the vid Ram. thats why the new damaging modeling is such a big deal....
by BlackHawk*K
13 Mar 2015, 18:57
Forum: Star Citizen
Topic: Fly all current Arena commander ships!
Replies: 0
Views: 31199

Fly all current Arena commander ships!

for a week, you are able to fly ALL current flyable ships in Arena commander. ( details here: https://robertsspaceindustries.com/comm-link/transmission/14586-Test-Drive-All-Flyable-Ships) the ship list includes: 300i 315p 325a 350r Aurora CL Aurora ES Aurora LN Aurora LX Aurora MR Avenger F7C Hornet...
by BlackHawk*K
11 Mar 2015, 22:41
Forum: Star Citizen
Topic: Damage Modeling
Replies: 5
Views: 34876

Re: Damage Modeling

yea...... ive been trying to keep up with the Dev comments about it. even though it will have to go a certain amount of optimization and compression, they are going to have so much information that they are having trouble figuring out how to store it all....( on the client PCs) maybe we should get f...
by BlackHawk*K
10 Mar 2015, 07:38
Forum: Star Citizen
Topic: Damage Modeling
Replies: 5
Views: 34876

Re: Damage Modeling

yea it looks great dosnt it. they were not bluffing when they said they were pushing PC hardware/software to the edge lol.
by BlackHawk*K
30 Jan 2015, 16:53
Forum: Star Citizen
Topic: Persistent Uninverse panel
Replies: 0
Views: 31102

Persistent Uninverse panel

CIG recently did a PU panel on whats to be expected in the game. take a look if you inclined to learn whats coming. ( warning, lengthily videos...) panel 1: https://robertsspaceindustries.com/comm-link/transmission/14463-Persistent-Universe-Panel-1-The-Path-You-Choose panel 2: https://robertsspacein...