CLANS

Discuss any Battletech or Mechwarrior games/mods.

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VEGETA
Posts: 2591
Joined: 13 Mar 2002, 15:00
Location: Brampton, Ontario, Canada Eh

CLANS

Post by VEGETA »

Targeting computer keeps flipping between a marader and a catapult

they are coming fast. They just posted them for sale.

http://www.mwomercs.com/clans

Also data about how they will balance them.
http://mwomercs.com/forums/topic/144894 ... rspective/


I think they are out to lunch on prices. and some gold versions for 500$. I am more a IS guy but hey fun for targets. Anyway recommend the reading in second link
Buffalo Six
Posts: 1489
Joined: 11 Jul 2002, 17:26
Location: Wichita KS

Re: CLANS

Post by Buffalo Six »

They must be joking........
Hammer
Posts: 5221
Joined: 11 May 2005, 14:50

Re: CLANS

Post by Hammer »

nope. I am wondering where community warfare is.
Helmut
VEGETA
Posts: 2591
Joined: 13 Mar 2002, 15:00
Location: Brampton, Ontario, Canada Eh

Re: CLANS

Post by VEGETA »

Hammer wrote:nope. I am wondering where community warfare is.
http://mwomercs.com/forums/topic/145200 ... er-sphere/
http://mwomercs.com/forums/topic/143857 ... dec-22013/

tey have some data on that bit. tjhese are good reads. I agree its a lot later then hoped but its in works atleast.

Personlay never been a huge clan guy so will just wait for the mechs I want to hit for cbills
Slamhammer
Posts: 279
Joined: 12 May 2001, 17:00
Location: Missouri

Re: CLANS

Post by Slamhammer »

Sounds like they are at least trying to let people into the loop.....Feb release will be a big decession point for me...if the UI 2.0 works and it allows other releases to come more quickly then I will hold fast...the 2-12 team maker is also high visiblity for me.
VEGETA
Posts: 2591
Joined: 13 Mar 2002, 15:00
Location: Brampton, Ontario, Canada Eh

Re: CLANS

Post by VEGETA »

Slamhammer wrote:Sounds like they are at least trying to let people into the loop.....Feb release will be a big decession point for me...if the UI 2.0 works and it allows other releases to come more quickly then I will hold fast...the 2-12 team maker is also high visiblity for me.

They seam to have lessened to the backlash form the 3rd person thing. Mind you I almost never see 3rd person used, and its become a non issue. got to love how people online FREAK about anything and everything.
Buffalo Six
Posts: 1489
Joined: 11 Jul 2002, 17:26
Location: Wichita KS

Re: CLANS

Post by Buffalo Six »

I didnt freak out.....I just threw my hands up in disgust.....
Slamhammer
Posts: 279
Joined: 12 May 2001, 17:00
Location: Missouri

Re: CLANS

Post by Slamhammer »

Buff u ready to dip your toe back in ?
VEGETA
Posts: 2591
Joined: 13 Mar 2002, 15:00
Location: Brampton, Ontario, Canada Eh

Re: CLANS

Post by VEGETA »

I will admit it has gotten better. For example that dam spider hit box change ade them killable. Not easy ming you as very small and run fast but now they are killable.

They also added skermish which is just team death match with no caps which is nice. Leades to some interesting games
Bronurstomp
Posts: 310
Joined: 30 Oct 2008, 05:21
Location: New England USA

Re: CLANS

Post by Bronurstomp »

And the new map is pretty cool. Especially the sound effects. I play skirmish almost exclusively now. It is why I play, to destroy the big boom boom robots!
I have a Phoenix Battlemaster set up with 3 LRM20s and 3 med lasers. I always run out of ammo lol. The trick is to stay back in the pack, don't venture out alone.
Nice to see you guys still around.

Bron
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