Six Days In Fallujah - Full Squad
Moderator: RLG MGMT Team
Six Days In Fallujah - Full Squad
Creeper, Panzer, Jedi and Myself...
2 recorded missions edited to 1 but we did pretty good overall.
2 recorded missions edited to 1 but we did pretty good overall.
Re: Six Days In Fallujah - Full Squad
If I knew you were playing I would have joined in. You and I were going to play this again as soon as we found more than a total of 3 people so I'd been waiting.
Next time...
v6,
boNes
Next time...
v6,
boNes
"Also, I would prefer a back seater over the extra gas any day. I would have 80 pounds of flesh to eat and a pair of glasses to start a fire." --F/A-18 Hornet pilot
- PanzerMeyer
- Posts: 4816
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Six Days In Fallujah - Full Squad
The crappy thing is that only 4 player coop is supported so if all 5 of us show up….. :-(
Having said that, the game is really good.
Having said that, the game is really good.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Re: Six Days In Fallujah - Full Squad
I suspect we’ll try to play this Tuesday at nine again. I am happy to give up my spot for you, Mr. Bones if you can make it. I have been flying a tour with my virtual airline, and I only have one leg left to complete the tour so I can always do that and listen in on team speak to the antics.
- PanzerMeyer
- Posts: 4816
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Six Days In Fallujah - Full Squad
Great footage by the way trichome!
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Re: Six Days In Fallujah - Full Squad
That’s a rather dumb mechanic in coop, and a lot of games seem to have it nowadays. Does the game allow for more than one squad a time? That is, can there be a second group of two or four?
- PanzerMeyer
- Posts: 4816
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Six Days In Fallujah - Full Squad
No. Only 4 coop players max per unique session. The only thing I could think of doing is for one person to host a session and have some players join while a second person hosts another session and can then invite players.
Obviously it would be two different sessions being run simultaneously so we would have to use two different teamspeak channels to avoid confusion.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Re: Six Days In Fallujah - Full Squad
Well, that's a bummer. Okay, thanks Panzer.
- PanzerMeyer
- Posts: 4816
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Six Days In Fallujah - Full Squad
One advantage Fallujah does have over Ready or Not is that respawning is allowed for players who get killed.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Re: Six Days In Fallujah - Full Squad
Ya it has its quirks. But it was fun and made my heart skip a few beats at times. I also dont mind sitting out for you Bones. I think because you aren't on for Tuesdays we/I just didn't play it until we had a full squad. Sorry man....If you want to join in on Tuesdays Ill play whatever game lets us all play.
Having a max of 4 is just plain stupid...
Having a max of 4 is just plain stupid...