Two guys got stuck in a doorway. I eventually had to throw a flashbank to unstuck them.
Club map. Some enemy had an IED or something and killed all of us...
Re: Ready or Not (S.W.A.T)
Posted: 31 Aug 2022, 11:18
by Trichome
Alright guys took a look at a few more mods. I made it to page 10 of 68......
I think we should leave the ones we have installed and let me know what you think of the below. I would read the descriptions before you decide if its a keeper....
Two guys got stuck in a doorway. I eventually had to throw a flashbank to unstuck them.
Club map. Some enemy had an IED or something and killed all of us...
Hopefully little quirks like the people getting stuck in the door get sorted out.
Would have liked to see what actually got all you guys. It happens real quick in the video.
Re: Ready or Not (S.W.A.T)
Posted: 03 Sep 2022, 04:45
by Cr33p3r
Im going to try those maps SP. Also there is another map one of those mapmakers made:
I did the florida man one single player with AI. very small map with not many ai. i was able to clear it in 8 min. Its like a 700mb map. The neptune spear mission (osama) is a very well done complex map and I got 80% through before getting shot. Very cool. Its 1.1GB or something so took 10 min to download at the "slow" speed. I recommend this one to play. Lots of enemies. Reminds me of "zero dark thirty" and the map is great.
Re: Ready or Not (S.W.A.T)
Posted: 03 Sep 2022, 07:46
by Trichome
okay, thanks! I hadn't tried them so Ill DL the Neptune Spear one so we can give that a go.
I'll also grab the mod 715 you shared above. Give that a try too?
The motel map is...a motel. Its like one hallway with rooms and bathrooms off of it. It was just ok like the florida man house.
So no DL? not a recommend?
Re: Ready or Not (S.W.A.T)
Posted: 03 Sep 2022, 11:33
by Cr33p3r
We can try any of them but the Neptune Osama bin laden one is all is recommend for our group. The others are anticlimactic.
Re: Ready or Not (S.W.A.T)
Posted: 05 Sep 2022, 08:22
by Trichome
Based on the above convo I think this is the list of mods we 'll try on Tuesday? In addition t o the SureFire Light 1200 Lumens
3 paks in total should installed