Official patch for Lomac!!

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Nemisis
Posts: 600
Joined: 27 Aug 2002, 11:19
Location: Scotland

Official patch for Lomac!!

Post by Nemisis »

Here is a post from Wags, one of the developers of Lomac, listing some of the fixes for Lomac that they are including in the first Lomac patch, due for release very soon( no specific dates yet! )

Hello folks,

Today we got the first beta version of the patch, and for the most part, things are looking good. Work continues, but I wanted to drop you a quick note regarding some of the things that have been addressed. Please keep in mind that this list is not final and will not be a first and last patch. As to when it will be released… as soon as we possibly can.

1- Track to AVI video tool fixed.
2- SA-10 (S-300PS) fixed
3- Hide list remains hidden in classified mission now
4- Players can change their payload in classified single and campaign missions
5- External fuel tanks now have weight and effect balance
6- A-10 and Su-25 low speed AoA > 30 (such as a tail slide) has been corrected
7- Aircraft switching (ability to change from player to AI aircraft during mission has been corrected.
8- Meto visibility selector has been fixed
9- Re-attack range for bombs has been reduced.
10- Gun and rocket attack pop-up has been reduced to 500m
11- A-10 horizon line on HUD is correct now when in bank
12- Look down reduction on F-15 radar has been reduced
13- TVV has been removed from A-10 HUD when it is within the gun/rocket reticule
14- Bank and steering indicator has been removed from F-15 HUD when in non-NAV mode
15- Padlock is now functional over entire in-cockpit FOV
16- Radar scan footprint is now visible on HDD when A-15 is in mission
17- Rudder inputs have been adjusted
18- S-3 now has folding wings and tail
19- Max G for Su-27, Su-33, and MiG-29 increased to 9
20- Payload screen how has correct seeker type for AGM-65D and K
21- Rmax for AIM-120 increased from 32 to 45 km
22- Adjusted campaigns for better frame rates
23- Radar performance when operating at low altitudes has been greatly increased
24- AI will now take multiple missile shots at enemy (much more aggressive)
25- TrackIR centering problem fixed
26- A-10 low fuel indicators fixed
27- Visible distance of Goal targets greatly increased
28- RCS values of some aircraft adjusted
29- MiG-29 now has 150 rounds
30- Campaign save function adjusted
31- Fixed record/playback for tracks with voice overs
32- Our initial tests on Windows 98 look very promising

Again, these are just some the fixes; will be more.

Thank you for you patience,
Matt


Matt "Wags" Wagner
Producer / Ubisoft


Also this!


Wags wrote:
- The developer is working on many other things, but
- until it's in the patch and I have verified it, I
- feel it's best not to list it at this time. Just
- because an item is not on the current list does NOT
- mean that it will not be in the first patch.
-
--Matt
-
As you can see the Devs are really going hard at this trying to get as many fixes to the game as possible in the first patch and this is not even the completed list.

looks like there will be more fixes on this first patch by the time it is released, I dont know when that is yet but i'll keep my eye on it and let you know!
Lose Sight! Lose The Fight!8)
Barrie "Nemisis" Brownlee
[img]http://img201.exs.cx/img201/2690/nemisissignature0xl.gif[/img]
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